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Showing posts from August, 2026

War Room: A Dark Conspiracy – The Siege of Nagronath I

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After a few weeks of preparation, we finally have news about the Final Battle of Nagronath. And yes, the wait will be worth it. First, let us look at the final scoreboard of the campaign: If one of the Defenders had won the campaign, the Final Battle would have been easy to arrange: the Lizardmen and the strongest attacking factions would have marched together against the fortress. But after 1,014 battles, the players decided something far more interesting. The Dark Elves won the campaign. That means the Jade Staff is now in Druchii hands. At first, this should have been a triumph for the Slann. The Dark Elves were part of the attacking alliance, and the prize was meant to be returned to Lord Mazdamundi. Word has now reached Lustria that the relic h...

About the ruins of the Ogre Stronghold

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The expedition from Karak Norn, sent east to search the ruined ogre stronghold in the Mountains of Mourn, returned with fewer warriors and more history than anyone had expected. At their head marched Zambula, a mercenary dwarf with frost in his beard and the look of one who had left good comrades buried beneath bad snow. Behind him came three rune-locked carts filled not with gold, but with something rarer: carved tusks, hide maps, iron plates, old contracts and the broken records of an ogre hold long since fallen silent. Some called them brute-scribbles. Zambula broke that talk quickly. “Memory is memory,” he growled. “Even when it is ugly.” Karak Norn had fought the ogres often, and not always as enemies. They had been raiders, oathbreakers and monsters, aye, but also mercenaries, drinking companions and, at times, stubborn allies worth every coin paid to them. The dwarfs had known them well once. So a new chamber was carved beneath the hold. Not a treasury. Not an armoury. A vault ...

War Room: A Dark Conspiracy – Final Tally

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The summer campaign has burned hot, and now, at last, we get a moment to breathe before the Final Battle. For 13 weeks, from the Prologue to the eve of the last great clash, the war has raged across club tables, kitchen counters, cellars, garages, store boards and distant battlefields. When we finally gathered the notes, checked the results and tried to make sense of the ledger, the number was almost absurd. 1,014 battles. One thousand and fourteen games fought for glory, revenge, territory and the Jade Staff. That is not just a good campaign tally. That is the sort of number that makes veterans nod, rivals mutter, and organisers wonder how they are meant to process everything before the next report goes out. It began simply enough. A small muster in a half-sleeping wargaming club in the Alps. A few familiar generals, a few familiar grudges, the usual dice, the usual threats, the usual laughter. Then allied clubs answered. Then more commanders heard about it. Soon reports were coming f...

War Room: A Dark Conspiracy – Week 13 Field Report

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WEEK 13 - Campaign Finale: The Jade Staff is Lost to Naggaroth That is it. The last dice have rolled, the last standards have been counted, and the campaign ledger can finally be closed. Week 13 brought 181 more battles crashing into the record, enough blood, ash and bad handwriting to keep any map-room scribe busy until winter. When the smoke cleared, one banner still flew above the rest: the black banner of Naggaroth. The Dark Elves are the champions of the campaign . Congratulations to the Druchii generals, who fought their way through thirteen weeks of grudges, ambushes, night raids and outright slaughter to recover the Jade Staff. Of course, anyone expecting the Dark Elves to hand a priceless artefact back to the temple-cities has not been paying attention. The Jade Staff was meant to be delivered to the servants of the Old Ones. Instead, the Druchii have claimed it for themselves. No solemn return. No honoured pact. Just cold smiles, black sails and a relic vanishing north t...